3/8/11


Compositing & vfx class at UQAT.

Project : making an artistic piece with fluid simulation.
Inspired by Tim Borgmann

Render :
- mental ray (including FG)
- Simulation took about 2 hours
- Rendering took about 15 hours (HD)

Software
- 3ds Max : Modeling, texturing, animation, rendering
- RealFlow : Fluid simulation
- Blender : Cubic array
- After Effects : Compositing, editing
- Photoshop : Editing

Music provided from Jamendo.com

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